@startuml
sprite $hornbill [48x48/16] {
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0000000000000007FFFFFFC0000EFFFFFFD7000000000000
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0000000000000000005FFFFFFFFFFFCFFFFFF20000000000
00000000000000000002AFFFFFFFC40EFFFFE00000000000
000000000000000000000169A9730004FFFF400000000000
000000000000000000000000000000001661000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_HORNBILL(_alias) ENTITY(rectangle,black,hornbill,_alias,FA6 HORNBILL)
!define FA6_HORNBILL(_alias, _label) ENTITY(rectangle,black,hornbill,_label, _alias,FA6 HORNBILL)
!define FA6_HORNBILL(_alias, _label, _shape) ENTITY(_shape,black,hornbill,_label, _alias,FA6 HORNBILL)
!define FA6_HORNBILL(_alias, _label, _shape, _color) ENTITY(_shape,_color,hornbill,_label, _alias,FA6 HORNBILL)
skinparam folderBackgroundColor<<FA6 HORNBILL>> White
@enduml